Legend Fulfilled:

The Return of the Holy Bryce Gadget

 

A "pure" Bryce image for the Renderosity Feb. challenge entry. The one terrain (the stone head) was created by doing a 4096x4096 Distance render of a Victoria 3 Head. This grayscale image was taken into Pshop where I subtracted the KPT3 Texture Explorer's "A Lovely Vein" preset (heavily modified). This was then brought into the Terrain Editor and applied to a 4096x4096 terrain. This turned out to be unwieldy on my 500MHz machine so I downsampled the terrain to 1024x1024 which caused some "staircase" errors which I kinda liked, especially with the slope based texture.

Added to that are 1 Plane, 1 Sphere, 1 2D Face, 2 Bryce Trees, 3 Ranged Omni Lights, 3 Ranged Spotlights, 12 Tori, 14 Cylinders, 23 cubes, and 228 Metaballs (the 4 aliens).

All textures are Bryce procedurals.

Rendered at 64RPP/Soft Shadows on a 500MHz G3 Mac. Render time:7 hours, 22 minutes. The 4 Metaball aliens added about 1.5 hours to the render! No post work except gamma correction on the PC version.