Dryad Grove Temple

In Greek mythology, the Dryad were the nymphs of the trees. Cutting a Dryad tree killed that Dryad and would bring down the wrath of other Dryads and often the gods themselves.

This is my entry in the Aug '03 Renderoisty challenge - "The Drawing Of The Tree". The challenge was to try and create good trees in the Tree Lab. I don't know how good these are but I sure did learn a lot about the TL.

The statue is from Poser 5 using DAZ's Victoria 2 and the Fairy hair. The temple was modeled in FormZ. The columns are from a tutorial on "Composite Order Columns" by Matthew Holewinski. I didn't have time to complete the tutorial by the end of the month, so the top part of the column is only about halfway finished (and hastily thrown together).

The cleft on the backing terrain was drawn in the Terrain Editor but I could never get it to look anything but bland so I lined the mouth of the cleft with 12 different Bryce stones (6 on a side), each with a world space texture. Some of the stones were exported and Smooth Subdivided in FZ, to get rid of some of the sharpness.

There's also a volumetric "mist" cube the surrounds the scene. It uses a pure white, solid color with a very simple Turbulence noise to drive the density.

Rendered in Bryce 5.0.1 at 36RPP on a 1.4gig G4 Mac.

Render time: about 12.5 hours.

No post except my sig. Not even any gamma correction - actually looks better with PC gamma :-)