Claesz Still Life

My take on a series of still life paintings that Pieter Claesz did during the late 1600s. Modeled entirely in FormZ. Textured and lit in Bryce 5. The back wall bump map is a "grime layer" from DVGarage. The table cloth and pear textures created in Photoshop with UV mapping done with UVMapper.

Rendered on a 2.8 Gig P4. Render time with 128RPP/soft shadows: 6 hrs and 33 min.