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My take on a series of still life paintings that Pieter Claesz
did during the late 1600s. Modeled entirely in FormZ. Textured
and lit in Bryce 5. The back wall bump map is a "grime layer"
from DVGarage. The table cloth and pear textures created in Photoshop
with UV mapping done with UVMapper.
Rendered on a 1.4 Gig G4. Render time with 128RPP/soft shadows:12hrs
and 10 min. |