Temple Of The Night (Mac Gamma)
This is an older "pure Bryce" image, but I never liked the Bryce
stars. I recently found a Hipparcos Star Map image at the Solar Views site which I then used to create a 2D Pict Object. Couldn't get
the stars bright enough so I added a Parallel light the same size
as the Pict object and put it right in front of the object. Most of the objects in this scene are Volumetric textures used
in a modeling capacity, applied to Bryce primitives.
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