Temple Of The Night

(Mac Gamma)

This is an older "pure Bryce" image, but I never liked the Bryce stars. I recently found a Hipparcos Star Map image at the Solar Views site which I then used to create a 2D Pict Object. Couldn't get the stars bright enough so I added a Parallel light the same size as the Pict object and put it right in front of the object.

Most of the objects in this scene are Volumetric textures used in a modeling capacity, applied to Bryce primitives.